Peer-reviewed articles 17,970 +



Title: AN APPROACHE TO IMPLEMENTATION OF FRAMES COMPRESSION BASED ON THE THREE-DIMENSIONAL BIT REPRESENTATION

AN APPROACHE TO IMPLEMENTATION OF FRAMES COMPRESSION BASED ON THE THREE-DIMENSIONAL BIT REPRESENTATION
V. Barannik;O. Korchenko;D. Dvukhglavov;P. Gurzhiy;J. Gancarczyk
1314-2704
English
19
2.1
The article presents the results of one of the stages of research, the purpose of which is to increase the speed of video data transmission from a source to a processing center. It is shown that one of the approaches to achieve the given goal is to reduce the amount of information for transmission through the partial transferring of frames of the video stream. This possibility is provided by the three-dimensional representation of blocks of frames in the form of a bit cube, which described in the article. The idea of transmission rate increase method assumes that only some planes of the bit cube can be transferred to the channel without coding. A scheme generating a sequence of bits for transmission of blocks on a source and a scheme the process of recovering of blocks of frames on a receiver, based on this representation. The conclusions of the article present new possibilities for controlling the compression rate when transmitting video information and the direction of development of algorithms that can be implemented based on the representation of blocks of frames of a video stream as a bit cube.
conference
19th International Multidisciplinary Scientific GeoConference SGEM 2019
19th International Multidisciplinary Scientific GeoConference SGEM 2019, 30 June - 6 July, 2019
Proceedings Paper
STEF92 Technology
International Multidisciplinary Scientific GeoConference-SGEM
Bulgarian Acad Sci; Acad Sci Czech Republ; Latvian Acad Sci; Polish Acad Sci; Russian Acad Sci; Serbian Acad Sci & Arts; Slovak Acad Sci; Natl Acad Sci Ukraine; Natl Acad Sci Armenia; Sci Council Japan; World Acad Sci; European Acad Sci, Arts & Letters; Ac
67-74
30 June - 6 July, 2019
website
cdrom
5331
frame compression; three-dimensional bit representation