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GAME DESIGN PRINCIPLES IN ENTERPRISE WEB APPLICATIONS

Boris Bankov

First published: 2020-09-20https://doi.org/10.5593/sgem2020/2.1/s07.021View metrics

Abstract

The purpose of this paper is to present a viable gamification framework model which can be integrated into a web application to manage the life cycle of PhD Projects for the students in University of Economics - Varna. To build such a framework different game design principles which can be applied in an enterprise environment are discussed, alongside an overview of modern examples of software solutions in the subject area. The model takes advantage of the competitive nature of PhD students by implementing trophy collection, rank lists and social recognition components. The PhD project software is given as an example on how to map out game components accordingly across a complex enterprise web application. Based on the success of video game entertainment the process of gamification has been a growing trend. Motivation among younger generations is argued to be dependent on the amount of interesting, fast-paced and engaging content that the applications they use provide. Enterprise web applications aim to automate routine processes while creating benefits for the end-user. Due to the lack of trust in information automation users tend to be reluctant towards new software. This applies more strongly when transitioning from a physical document environment towards a digital one. The paper also presents a brief overview of several aspects of the PhD regulatory mechanism ? the educational process, document management, statistics, inquiries and reports. Additionally technical requirements and scope of the enterprise web application are discussed.

Publication Impact Profile

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  • Citations
  • CrossRef - Citation Indexes: 2
  • Scopus - Citation Indexes: 8
  • Captures
  • Mendeley - Readers: 16

Publication details

Title
GAME DESIGN PRINCIPLES IN ENTERPRISE WEB APPLICATIONS
Authors
Boris Bankov
Proceedings
SGEM International Multidisciplinary Scientific GeoConference EXPO Proceedings; 20th International Multidisciplinary Scientific GeoConference Proceedings SGEM 2020, Informatics, Geoinformatics and Remote Sensing
Publisher
STEF92 Technology
Year
2020
Pages
161-168
SWS Citekey
Bankov20207161168
ISSN
1314-2704
ISBN
978-619-7603-06-4
Language
en
Publication type
Conference Paper
Keywords
References11
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Citing literature

Number of times cited according to Crossref: 5

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